![]() That’s where the mLUT tool from MotionVFX comes in. Now, I hope I’m not ragging on Final Cut’s integrated color grading software too hard… but it could use a little work. free products, you’ll find more features and possibilities with the paid plugins, but the free plugins I’m about to discuss will also help you out. If you’re interested in a curated list of the best-paid plugins, check out this article. But, those plugins usually come at a price. Some companies-like Red Giant-also specialize in creating plugins for editing programs. ![]() Simply put, it enhances the software by providing immediate access to many tools and extra features. The original software works just fine, but the additions make it a little bit better. They’re usually created by people looking to improve their own workflows, then shared on the internet-often for a fee. Plugins are third-party add-ons that enhance specific tools in Final Cut X - or even add features that weren’t initially included in the software. So, to combat that, we’ve rounded up some of the best plugins available to you for FREE, for Final Cut Pro X. But, if you don’t have a nest egg to draw from for investments in your editing suite, plugins can be a hard sell. They’re excellent at condensing complicated tasks into easy-to-use, drag-and-drop effects that speed up your edit and reduce stress. If you’re a follower of the old adage “Work smarter, not harder,” then plugins might be your new best friend. The other option is to finish and export the master from Resolve.Expand your video editing toolkit with 13 FREE Final Cut Pro X plugins to boost your editing workflow and improve your final product. So you do bake-in whatever you did in Resolve, and then round-trip it back into FCP for final finishing and export (if you want to finish in FCP). Maybe I'm old-school, but I still see DaVinci as a color tool mostly, lol. Doesn't mean that Resolve hasn't seen uptake in its capacity as an NLE in recent years, but Avid/Premiere/FCP->Resolve for color is very common. This is actually the MOST common way to do it for mid-high end projects that require the services of a colorist, and has been for many years. Personally, I see Final Cut as a better pure NLE, so your desire to cut in it and then do color in Resolve is a good, proven workflow. Other NLEs started as picture editors and then added and advanced their color grading toolset, so they approached it from the opposite end. ![]() It has the deepest color grading feature set as a result of this specialization. It started out purely as a color grading tool and almost all high-end colorists have used it and continue to use it. Resolve is the standard for grading because of its long pedigree and concentration in that area. Sorry if the questions are stupid, I'm just trying to learn as much as I can :) it just seems WAAAAAAAAY more sophisticated in Resolve than Final Cut. Do any serious professionals use Final Cut for color grading at all or is color grading in Final Cut more of a "on the side" functionality? I mean, the settings, the tools, the workflow. Is that process destructive in any way? For example, if my final target codec will be ProRes 422 (after Final Cut) and I render ProRes 422 from Resolve and import it in Final Cut to edit it, will it recognize that I'm editing ProRes and simply let the files as it is upon rendering or will it do destructive processing to them?Īlso, a question on the side: Is Davinci Resolve industry standard because it has way better tools, flexibility and workflow for color grading (= simply a better and more advanced software for that purpose) than Final Cut? I ask because it seems this way to me, but I want to confirm it. Thanks for your answer! I didn't think about masks and such, but that makes sense! ![]()
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